Modelling a real-world buried valley system with vertical non-stationarity using multiple-point statistics

Xiulan He, Torben O. Sonnenborg, Flemming Jørgensen, Karsten H. Jensen

Research output: Contribution to journalArticleResearchpeer-review

8 Citations (Scopus)

Abstract

Stationarity has traditionally been a requirement of geostatistical simulations. A common way to deal with non-stationarity is to divide the system into stationary sub-regions and subsequently merge the realizations for each region. Recently, the so-called partition approach that has the flexibility to model non-stationary systems directly was developed for multiple-point statistics simulation (MPS). The objective of this study is to apply the MPS partition method with conventional borehole logs and high-resolution airborne electromagnetic (AEM) data, for simulation of a real-world non-stationary geological system characterized by a network of connected buried valleys that incise deeply into layered Miocene sediments (case study in Denmark). The results show that, based on fragmented information of the formation boundaries, the MPS partition method is able to simulate a non-stationary system including valley structures embedded in a layered Miocene sequence in a single run. Besides, statistical information retrieved from the AEM data improved the simulation of the geology significantly, especially for the deep-seated buried valley sediments where borehole information is sparse.

Original languageEnglish
Pages (from-to)359-370
Number of pages12
JournalHydrogeology Journal
Volume25
Issue number2
DOIs
Publication statusPublished - 1 Mar 2017

Keywords

  • Buried valley
  • Denmark
  • Geostatistics
  • Multiple-point statistics
  • Non-stationarity

Programme Area

  • Programme Area 2: Water Resources

Fingerprint

Dive into the research topics of 'Modelling a real-world buried valley system with vertical non-stationarity using multiple-point statistics'. Together they form a unique fingerprint.

Cite this